Head tracking works!

by sandeep on March 22nd, 2010

Head tracking is tracking the position of the user’s head and also which way they’re looking. We’ve been trying for a few days to interact with the 3D compass and get data from it. Then we feed that data into the drawing application, Canvas Space, so that the virtual world’s camera changes in accordance with the user’s head.

We got head tracking sort of working yesterday, but today we finally got it to be stable! viagra a combination of inbuilt averaging and our own concoction of a filter, it’s finally in usable condition. I suspect it will make the experience a lot more realistic with this :) .

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